About Us
Pulse is an open source JavaScript graphics engine built by the Modulus team. It offers developers a simple framework to build HTML5 games, requiring only a few lines of JavaScript and a bit of HTML. It even has a simple to use plugin architecture allowing you to easily extend the core functionality.
Here are a few things Pulse will give you:
- All the object types you need to build a game (sprites, scenes, etc.)
- HTML5 Canvas engine that is efficient yet powerful
- Support for sprite sheets and animations
- Asset Management done right
- Event manager that supports touch events
- Plugin architecture that is simple to use
- Open source so you can modify and share it however you want
Core Team
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Charlie Key
Charlie has five years of professional software development experience, with most of his focus on web development. He has a knack for making code play nice and bending servers to his will. -
Brandon Cannaday
Brandon’s software development experience is spread over six years and includes a background in government defense and security. If there is anyone who can spot a security risk, it would be this guy. -
Richard Key
Richard is the new dev on campus. He has about two and a half years of software development under his belt, but brings a formal education in game development. We mainly keep him around to make sure the fridge is stocked.
